Total War: Warhammer II – How do you get Coeddil like Drycha?

Total War: Warhammer II – How do you get Coeddil like Drycha?

As Drycha crosses the world of Total War: Warhammer II in her Mortal Empires campaign, you finally get a chance to get her legendary hero, Coeddil. It’s also part of a search chain to get her unique item, the Fang of Taalroth. Here is our guide to help you.

Note: Remember that Drycha can only be unlocked if you are in possession of the realm of the Wood Elves DLC. For more information on the latest DLC, check out our Total War: Warhammer II – The Twisted & The Twilight guides and the hub.

Total War: Warhammer II – Drycha and her legendary hero Coeddil

Drycha’s questline to recruit Coeddil in Total War: Warhammer II will become available as soon as she reaches level 3. Here are the steps:

  • Raid the Middenheim region.
  • Win a battle against the Imperial convoy – This faction has only one army and that can be found between Altdorf and Carroburg. Win this battle nets you the Fang of Taalroth unique item. It reduces the Winds of Magic cost of “Okkam’s Mindrazor” and a hex slows down the ability to charge enemies.
  • Raid the Parravon region.

After completing the above steps, the quest battle to free Coeddil becomes available.

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Is this Weathertop?

In this encounter, you will fight many Wood Elves. Still, the fight will be a little different from an ordinary snail shell.

The goal here is to destroy the Waystones on the western and eastern areas of the map. Much later you’ll have to advance to the hill (I call it Weathertop) to destroy two more Waystones. By doing this, Coeddil frees himself.

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When you go to the Waystones, you will notice that there are patrolling Wood Eleven units and heroes. Be careful, because the forest can hide them and they can easily lure you into an ambush.

You could also try kiting them with Drycha’s animal units, which are sure to be faster and better to use. Your archers should be quick once they’re out in the open.

Total War Warhammer Ii Coeddil Guide Drycha 1

The eastern and western Waystones, once destroyed, will each provide reinforcements that will turn the tide of battle.

The two additional armies are each led by a Malevolent Ancient Treeman with lots of Big Hawks, Cave Bats and Malevolent Dryads/Tree Kin.

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These armies will flood the sides of the Weathertop and draw the fire of the archers above us.

While providing a neat diversion, they will bring Drycha’s troops to the last two Waystones on top of the hill.

Total War Warhammer Ii Coeddil Guide Drycha 3a

Make sure you demolish these structures quickly with your tree trunks. I’m not sure if it’s based on the time that’s passed, your proximity to the Waystones, or how many Wood Eleven units have been routed, but many Asrai reinforcements will suddenly spawn. These also include Bladesingers and Great Stag Knights.

The reinforcements have completely surprised me. I quickly consolidated my troops to go on the defensive. Meanwhile, my AI allies have crushed the stragglers.

Total War Warhammer Ii Coeddil Guide Drycha 4

After destroying two Waystones, Coeddil will be released. The Ancient Treeman reunites with Drycha and the two can be used to stomp the Wood Elves in the dirt.

Total War Warhammer Ii Coeddil Guide Drycha 5

Coeddil’s skills

I have to admit that Coeddil felt a little inadequate compared to Ariel (who is available to all other Wood Eleven leaders). The demi-goddess and Avatar of Isha has several amazing spells and abilities, and she is equipped with unique/purple equipment. Coeddil, meanwhile, doesn’t even have a single item.

Coeddil does have benefits and skills such as “Unseelie Court/Blight of Terrors” (reducing enemy leadership) and “Exile’s Return/Anyyance of Netlings” (buffs for Dryads and Treeman units, plus a melee/weapon-debuff on enemies). He also has a combination of Lore of Dark Magic and Lore of Beasts spells. Examples include “Power of Darkness”, “Doombolt” and “Transformation of Kadon”. The “Lore of the Forgotten” perk even lowers the cost of all spells in the army in which he is embedded.

Finally, he has “Changing Nature” (-75% cost of aspect upgrades) and “Writhing Branches” (awakened forest exhaustion vs. enemies). However, both extras add a little Chaos corruption to the local province. If you usually have public order and pristine perks/buildings/characters in your provinces, then that extra Chaos corruption can be annoying. Plus, Beastmen, Norsca, and Warriors of Chaos troops will invade a little later in your Total War: Warhammer II campaign, so you don’t really need that extra Chaos stuff, eh?

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Total War: Warhammer II – The Twisted & The Twilight is available

through Steam. You can also take

the Empire of the Wood ElvesDLC

if you want to use Drycha (as well as Orion and Durthu) in the Mortal Empires campaign. For more information, check out our guides and features hub.

Published on Fr, 04 Dec 2020 07:15:27 +0000